Oceanhorn Wiki
Register
Advertisement
Oceanhorn Wiki


Arcadians are one among the three main races inhabiting Gaia. Since the human kingdoms have united into the single kingdom of Arcadia,[1] they are also more commonly known and referred to as Arcadians rather than humans.

Appearance[]

Humans-clothing

Arcadians in Oceanhorn 2: Knights of the Lost Realm.

Arcadians have a standard human appearance and given the small and simple scope of the games, there is little variety in design. There are males and females in all games, with a small variation of ages, hairstyles and colours. Knights of the Lost Realm features both, white and black[2] people but other ethnic/racial features are not present.

Preferred clothes of all Arcadians in the games are tunics of various lengths and colours for the men, and sleevless tunic-dresses for the women. A general medieval style accompanies all design choices.

Ageing[]

Arcadians have a normal life-expectancy of about 80 years. Master Mayfair is nearly 70 and shows signs of ageing in both physical appearance and activity. Archimedes is in his 90s.

Origins[]

According to the Owrus and Gillfolk legends,[3][4][5] these races where created inside their Beacons[6] to then continue to naturally populate Gaia. Following the conditions of these legends, Arcadians were thus born under the protection of Sol in the Beacon carrying the Emblem of Sun, located in Source. The minor Beacon in Arne is able to produce human babies as well, as demonstrated by Mesmeroth when he created Hero.[7]

History[]

The first records speak of the Era of Proto Kings, which laid the foundation for the destiny of the Realm of Arcadia and Gaia.[8] The saga of King Gildas enjoys greater documentation. He is the one who found the new capital of the Arcadian Kingdom, the White City.[9] King Gildas and the Realm are protected by a group of loyal and honorable Knights, the beginnings of the Knight's Order over one thousand years ago.[10][11] One of the Knights, however, turns against his comrades and his King and his actions eventually led to the War of the Gods and require the Guardian of the Realm to take up arms for the first time.[12]

The first documented war against the Direfolk rallies the different Realms of the men together and so Sernoa, Faroah and Arcadia become one Realm, the Realm of Arcadia. The Realm of Arcadia is ruled by Wise Men.[1] The unified Realm of Arcadia now achieves an alliance between the Arcadians, Gillfolk and Owrus.[13] Previously the other races were regarded as 'monsters' and treated as such.[13] In the last recorded Direfolk War before the Catastrophe, the humans achieve the end of the conflict twofold: Archimedes achieves victory by using his Shield of Chronos against the approaching war ships and burns them down.[14] Mesmeroth achieves victory by slaying Shadowmaga, the driving force behind the Direfolk's relentless attacks.[15]

The Catastrophe is an event that changes the surface of Gaia forever. It is preceeded by an unsuccesfull attack by Mesmeroth's Dark Army of automatons, which is defeated by the Living Fortresses. Following his defeat, Mesmeroth summons TRILOTH and attacks the White City a second time. Two catastrophal elements meet each other and cause signifcant destruction across Gaia: TRILOTH, which causes the surrounding glaciers to melt and raise the sea level excessively and the Grand Core, a machine built to power the hidden spaceship beneath the White City Palace and lifting itself and other landmasses up into the sky.

The Realm of Arcadia ceases to exist and arcadians struggle for their lives for many years to come. Nothing is known about the thousand years after the Catastrophe until the humble beginnigs of New Arcadia, instigated by the Kid and the collection of the three Sacred Emblems, then unified into one single Master Emblem of Creation.[16]

Stone-sign-icon
"The history of Arcadians will be written on the stars."
(Tablet 6, Palace Interior, White City)


List of Arcadians in OH1[]

Appearances[]

  • Bob - Visitor on Bomb Island.
  • Christopher - Villager in Tikarel.
  • Corbin - Bomb Maker on Bomb Island.
  • Dan - Villager of Tikarel, works in the Warehouse.
  • Fae - Villager in Tikarel, often at Forest Outlook.
  • Father/Blackhat - Kid's father. Descendant of Trin and Hero.
  • Girl on Sky Island - Sky Island Villager.
  • Grandmaster Ludwig - Sky Island Villager.
  • Hermit - Friend of Father, inhabitant of Hermit's Island.
  • Honey Man - Fae's husband, on Southwind Isle but villager of Tikarel.
  • John - Villager of Tikarel, once went to Withered Lands.
  • Kento - Villager of Tikarel, Red Herring Tavern Patron.
  • Kid - Protagonist and Player Character.
  • Kirk - Villager of Tikarel, stand by the shop at the pier.
  • Lisa - Villager of Tikarel, old woman.
  • Man on Sky Island - Sky Island Villager.
  • Man with Telescope - Sky Island Villager.
  • Mary - Deceased. Kid's mother, wife to his Father.
  • Master Adventurer - Villager of Tikarel, inside Adventurer's Guild.
  • Meeto - Mayor of Tikarel, father of Neeti.
  • Mystery Man - Possessed Guy, Scholar on Sky Island.
  • Neeti - Villager of Tikarel, daughter of Meeto. Kid's romantic interest.
  • Scholar - Appears in Tikarel after Sky Island's descent.
  • Scholar 1 - Sky Island Villager.
  • Scholar 2 - Sky Island Villager.
  • Scholar 3 - Sky Island Villager.
  • Scholar 4 - Sky Island Villager.
  • Shopkeeper - Villager of Tikarel.
  • Shopkeeper - Sky Island Villager.
  • Woman on Sky Island - Sky Island Villager.

Mentions[]

List of Arcadians in OH2[]

Appearances[]

  • Archimedes - Trin's foster grand-father and Grand Regent of Arcadia.
  • Calliope - Wife of Archimedes and Trin's foster grand-mother. Deceased.
  • Candice - Brutus's widow in Arne.
  • Gen - Party member of Hero. Also known as Sir Corbin.
  • Hero - Protagonist and Player Character.
  • Jill - Villager in Arne.
  • Joe - Fisherman of Arne.
  • Keiko - Villager of Arne, wife of Tim.
  • Kenar - Villager of Arne.
  • Laurie - Inn Keeper of Arne.
  • Master Mayfair - Foster-father of Hero. Party member at later stages of the game.
  • Mesmeroth - Creator of Hero. Antagonist.
  • Roger - Villager of Arne.
  • Shopkeeper - Arne Village.
  • Tim - Villager of Arne, husband of Keiko and wannabe archealogist.
  • Trinity - Adopted grand-daughter of Archimedes. Party member of Hero.

Mentions[]

  • Captain - Old Pirate Hideout
  • Corporal Grey - Food delivery to Arne Beacon
  • Jones - Addressee of a note by Russel
  • King Gildas - Arcadian King. Deceased.
  • Lisa - Servant girl in Source
  • Russel - Author of note to Jones
  • Rodgar - The Curious (The Great Chronicler). Deceased.
  • Sergeant Hill - 2nd Batallion Sernoa Station
  • Theo the Warlock - Warlock in the Mage Guild
  • Vernard - Poet based in Arne. Deceased.
Unnamed:
  • The Astronomer
  • The Expedition Member on Sky Pillar
  • High Philosopher
  • The Lady
  • Philosopher of Burnt Note

List of Humans in CD[]

Appearances[]

References[]

Sources are hidden by default, click expand to view them.

  1. 1.0 1.1 "The realms of men united against the dark forces of the Direfolk. Now, the separate kingdoms of Sernoa, Faroah and Arcadia are one realm, ruled by the Wise Men in the White City." (Tablet 3, Palace Interior, White City)
  2. e.g. the Shopkeeper and the fisherman in Arne are black. (OH2)
  3. "This is the Hall of Birth. Inside those holes, the first Gillmen were born and began their lives under the protection of Ootheca. At least, that is what the legends tell us." (Gen)
  4. "So, the first Gillmen were born inside this thing? I wonder if all the Beacons have rooms like this." (Trin)
  5. "This holy place is the Hall of Birth, where the steel servants carried the first Gillfolk children out to Submeria." (Stone inscription inside Ootheca)
  6. Mesmeroth creates Hero artificially inside Arne Beacon. Archimedes has done the same with Trin a few years prior.
  7. "So, I traveled to the Beacon in the remote town of Arne and sought a room, one similar to those I had seen in other Beacons. I did not know exactly was I was doing, but I commanded the ancient machinery to work. Soon I saw a true miracle take place before my eyes. In my hands. You were born." (Mesmeroth)
  8. "Not much is known about the era of Proto Kings, but the destiny of the realm of Arcadia and Gaia was forged in their days." (Tablet 1, Palace Interior, White City)
  9. "King Gildas, the benefactor of art and science, left the Old Capital and founded the White City on this shore." (Tablet 2, Palace Interior, White City)
  10. "The Knight's Order originates from a group of gallant knights who protected and served King Gildas in the Arcadian legends. They were called the Knights of the Round." (Old Journal, Volume 1)
  11. "This is the Knight's Order, the barracks - our home. This is the oldest building in the White City, dating back over a thousand years. Regimes and Kings have changed, but our unshakeable order and building remain." (Knight, Knight's Order)
  12. "One of the Knights turned against his comrades and his King. The dagger on the wall of the Knight's Order is a murder weapon. A lot has been forgotten, but the events that transpired ignited the War of the Gods and for the first time, the Guardian of the Realm was called to arms." (Old Journal, Volume 2)
  13. 13.0 13.1 "After centuries of being treated as monsters, an alliance between Arcadians and the non-human races of Gaia is formed." (Tablet 4, Palace Interior, White City)
  14. "Archimedes, once one of the Wise Men and now Grand Regent od Arcadia, defeated the Direfolk Invasion with Shield Of Chronos." (Tablet 5, Palace Interior, White City)
  15. "Even in the heat of the battle, he was able to concentrate on a difficult spell and defeat Shadowmaga. [...] it was Mesmeroth who ended the war and people glorified him for that." (Master Mayfair)
  16. "[...] I’ve read through my chronicles, and there Is a chance that they will meddle with the fulfilling of a prophecy that is critical for the birth of the New Arcadia. If they get to the end of World III, that will cut the millions of timelines where the Child collects the Master Emblem… down to one. [...]" (Great Chroniclers Journal, 5/8, CD)
Advertisement